Dear PopToo Friends!
Thank you for staying with PopToo ever since 2011 and 2014!
If you were wondering what has been happening ever since, why PopToo didn’t explosively made new progresses for too long, well, it was all because of the main developer (@petershine) being a busy graduate student since 2015. The developer will tell you more about the life of being a graduate student in later time.
Since the developer had to do his best to balance proper amount time for different jobs, it has taken too long to re-start New PopToo. But as graduation is coming, PopToo evolution can re-start again to excite all PopToo Friends with new evolution! Also, this re-starting is the significant part of Master’s Project for graduation credits.
The main focus of PopToo 2017 will be advancing social interaction among PopToo Friends. Intended as the original concept since 2011, location based song matching for making new friends and previously geocached song recommendation will be implemented.
Within about 7-days, new PopToo updates will be announced and distributed regularly via Apple’s TestFlight for iOS
If you don’t know what it is, it’s simple beta app distribution system under Apple’s management.
Once you downloaded the beta, just Geotag and Share Your Music!
EMAIL UPDATE SIGN-UP: http://eepurl.com/F5YQP
Whenever I listen to @SGgrc‘s GREAT lecture, it’s hard to stay unimpressed.
Harsh reality. If we can’t start being paid for how we worked, we’ll only be able to work for how it’ll be paid. How much creativity can we get from this? Having almost identical problem in software development, I cried watching this video.
“Life After Pi” is a short documentary about Rhythm & Hues Studios, the L.A. based Visual Effects company that won an Academy Award for its groundbreaking work on “Life of Pi”– just two weeks after declaring bankruptcy. The film explores rapidly changing forces impacting the global VFX community, and the Film Industry as a whole.
This is only the first chapter of an upcoming feature-length documentary “Hollywood Ending,” that delves into the larger, complex challenges facing the US Film Industry and the many professionals working within it, whose fates and livelihood are intertwined.
PLEASE DO NOT VIOLATE: Our FREEDOM to do work for FREE or for COMMON GOOD without excessive registration or being distrusted first #AppStore
My comment for “Why I Don’t Use Interface Builder”: http://blog.teamtreehouse.com/why-i-dont-use-interface-builder
IB is about Organizing, not about Replacing. IB is a tool, not a regulation.
Once you know the limits of IB and developed good programming habits, IB can be extremely useful.
I saw too much terrible spaghetti codes, which could have been helped by adopting MVC principles and knowing the life cycles of UIViewController & UIView instances.
As a way to help those developers to learn about the principles, I show them how to complete a project using IB and later replace it using only codes, to help them to realize the limits of XIB files and see how whole structure is preserved, to show the real reason for using IB: Separating codes.
And once VIEW components are separated from others, I point out patterns or repetition, which are just configurations at loading of the instances.
Other than iteration, they are not so easy to be solved creatively and quickly, without taking precious seconds, minutes, or hours.
Also, there are more important tasks for fulfilling the requirements of the app, than tasks for calculating frames for labels.
Unless you like it (I saw some people who like it), it’s smart or even necessary to use a tool which was developed to avoid working mechanically. Fortunately in Xcode, we have Interface Builder.
Depending on the characteristic of the projects, the decision to use or not to use IB is totally up to the developers. When they decide not to, I hope it’s fully informed and experienced one, instead of one caused by estranged or uncomfortable feeling toward IB.