Celebrating PopToo’s First Year

PopToo recently has become one year old!

I thank every PopToo Friend for finding this meager iOS app and using it everyday.

To a solo developer like myself, who never had his own personal project before PopToo, any kind of interest means a lot. I can’t help but feeling grateful and be humbled by all the PopToo-ings made by our Friends. Thank you so much!

Here are some records made with our PopToo Friends:

179 PopToo Friends checked-in 37419 times.

The first check-in was done by @revilo1390 at Jan. 5, 2011 20:13 UTC from Denver, Colorado, United States.

The song was “Chasing the Lights” by Last Winter.

Top 3 users who checked-in their songs are:

  1. @orbitat (14995 times)
  2. @r_Salxixa (11818)
  3. @yukino1230music (3020)

11932 songs, 3719 albums and 2651 artists were identified.

The Most checked-in song (84 times) is titled “All I Want” by

  1. A Day to Remember” (58 times)
  2. LCD Soudsystem (23)
  3. The Offspring (2)
  4. Cure (1)

The Most checked-in album (516 times) is “The Black Swan” by “Story of the Year”

The Most checked-in artist (1763 times) is “A Day to Remember”

Top 5 songs of “A Day to Remember” are:

  1. “All Signs Point To Lauderdale” (64 times)
  2. “I Heard It’s The Softest Thing Ever” (59)
  3. “Better Off This Way” (59)
  4. “All I Want” (58)
  5. “If It Means A Lot To You” (56)

Top 10 genres are:

  1. Rock
  2. Pop
  3. Soundtrack
  4. Indie
  5. Hardcore
  6. Alternative
  7. Punk Rock
  8. Indie Rock
  9. J-Pop
  10. Electronica/Dance

The Most checked-in Foursquare venue is “Runner Academia (1199 times) in São Paulo, Brazil

Top 10 cities are:

  1. Sao Paulo (Brazil)
  2. San Francisco, CA
  3. Vallejo, CA
  4. Fremont, CA
  5. Palm Coast, FL
  6. Berlin, Germany
  7. Mt. Shasta, CA
  8. Rocklin, CA
  9. Santa Barbara, CA

Because of the experience in developing PopToo as my own personal project, I was able to prove my proficiency in software development and eventually got full-time employment.

Though I had to compromise time I may spend to improve PopToo more rapidly, having financial security freed me from the pressure to find the business model for PopToo.

So, I could keep PopToo as a free app without advertisements. By treating it as a non-commercial project, I didn’t have to ask for the user’s attention for the ads, but just for their satisfaction in using PopToo everyday.

About 3 months after PopToo’s release, an awesome app called Soundtracking was introduced. Other than its name, the app and its service were exactly how PopToo dreamed to be. Instead of feeling beaten, it taught me about the importance of knowing the limits of PopToo project. Without serious capital and additional development resources, trying to make PopToo as good as Soundtracking while having full-time job could have been the fatal disaster. It did solidify PopToo’s mission to stay non-commercial project, to be used for training me to become better iOS developer and for building meaningful relationships with PopToo Friends.

The future of PopToo is about becoming the Real Service. Though I’m not sure about keeping it non-commercial, I want to build great community of people who love to use PopToo. Three of the important objectives for continuing PopToo project are upgrading to have aesthetically pleasing user experience, building the web platform and utilizing geolocation more effectively. For these objectives, I guess I should learn more about graphic design and web development.

Again, I would like to thank all my PopToo Friends. Thank you so much for enjoying your favorite music with PopToo!

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Google App Engine’s recent situation & PopToo’s challenge to develop web application

For unknown length of time, Google App Engine suffered server errors related to importing modules. And PopToo and other companies’ web applications were affected. Fortunately, it was solved by Google sooner than I thought, or not soon enough for others.

I don’t know about others, but for me the main reason for using Google App Engine was simply because I don’t have experience in administrating servers and scaling them up to accommodate millions of requests. Until I finish teaching myself thoroughly about the subject and be tested with some important issues, developing for both iOS and web application simultaneously could be excruciating.

I shouldn’t forget, and hope some of PopToo Friends may recognize, that PopToo project is currently one man project, until it’s big enough to partner with the great people. I am doing my best to make PopToo project as exciting and meaningful as possible to potential partners. Fortunately,  for PopToo’s advantage, Google App Engine’s initial cost is free, allowing me to economize many current aspects of PopToo project. The dashboard’s graphic analytic, especially, is very useful for me to see how PopToo API is serving requests from PopToo Friends.

Soon, my focus will be shifted to develop for more robust and superb web application for PopToo API and PopToo Web to serve more PopToo Friends coming from non-iOS environment. Considering how this will bring more PopToo Friends, there will be so much benefit after undergoing developing for the platform where I have so little experience. It will be a great challenge, but I expect it will also be very interesting and meaningful to learn and later apply the knowledge of web development for future use.